Bring the Real World to Fortnite Using Unreal Editor for Fortnite and Photogrammetry
 

This lesson provides step-by-step guidelines for creating 3D models using the Polycam phone app, and tips for ensuring high-quality models.

Lesson 1: Create a 3D Model Using Polycam

This lesson provides step-by-step guidelines for creating 3D models using the Polycam phone app, and tips for ensuring high-quality models.

This lesson provides instructions for importing 3D models into Unreal Editor for Fortnite, and for changing a model’s location, orientation, and relative size on a Fortnite island.

Lesson 2: Import 3D Models Into a Fortnite Island Using UEFN

This lesson provides instructions for importing 3D models into UEFN, and for changing a model's location, orientation, and relative size.

This lesson provides step-by-step guidance for using three approaches to remove extraneous geometry from photogrammetry models using select modeling tools in Unreal Editor for Fortnite.

Lesson 3: Edit a Photogrammetry Model's Geometry Using UEFN

This lesson provides guidance for using three approaches to remove extraneous geometry from photogrammetry models using select modeling tools in UEFN.

Blender is a free, open source 3D creation suite that can allow you to edit photogrammetry models for use in a 3D experience. Some creators may prefer to edit their 3D models in Blender prior to importing them into Unreal Editor for Fortnite or another 3D experience on another platform. This lesson provides step-by-step guidance for using three approaches to editing a photogrammetry model's geometry using Blender.

Alternative Lesson: Edit a Photogrammetry Model's Geometry Using Blender

Blender is a free, open source 3D creation suite that can allow you to edit photogrammetry models for use in a 3D experience. Some creators may prefer to edit their 3D models in Blender prior to importing them into UEFN or another platform. This lesson provides step-by-step guidance for using three approaches to editing a photogrammetry model's geometry using Blender.

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